Week 3: Design
Recipe 4 Disaster » Devlog
All of the new art was created and separated into workable assets.
I separated the files into top layer and behind layers since the specific pieces will animate in a similar way to the placeholder art.
/\ Top Layer
\/ Bottom Layer
And then this is what the art looks like in the actual game! I tweaked the animations too so that the pieces work the same despite different a slight shift in shape and size.
Recipe 4 Disaster
2D Potion Recipe Management
Status | Prototype |
Authors | kayillustrations, Tubs, carrigan__, Bdog13, Crabapple _bread |
Genre | Simulation |
More posts
- Week 4: DevelopmentMay 07, 2022
- Week 3: DevelopmentMay 07, 2022
- Week 4: FabricationApr 29, 2022
- Week 3: FabricationApr 22, 2022
- Week 2: DevelopmentApr 22, 2022
- Week 2: FabricationApr 15, 2022
- Week 2: DesignApr 15, 2022
- Week 1: DevelopmentApr 14, 2022
- Week 1: FabricationApr 14, 2022
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