Week 1: Design


First week progress was more so focused on getting all the placeholder art into the game.

We needed 3 different colored test tube ingredients and the container to add them to, mortar and pestle, 3 dry ingredients (for the mortar and pestle), Boiler with temperature settings, and a confirm bell.


I then split them up to be turned into separate assets so that I could assemble them into the game with the ability to manipulate the pieces with the animating feature.

By the end of the week, I had successfully animated the mortar/pestle, dry ingredients being used, and then said ingredients being mashed.


All animation videos/gifs will be posted in week 2 since I plan to finish the rest of them then!

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