Week 1: Design
Recipe 4 Disaster » Devlog
First week progress was more so focused on getting all the placeholder art into the game.
We needed 3 different colored test tube ingredients and the container to add them to, mortar and pestle, 3 dry ingredients (for the mortar and pestle), Boiler with temperature settings, and a confirm bell.
I then split them up to be turned into separate assets so that I could assemble them into the game with the ability to manipulate the pieces with the animating feature.
By the end of the week, I had successfully animated the mortar/pestle, dry ingredients being used, and then said ingredients being mashed.
All animation videos/gifs will be posted in week 2 since I plan to finish the rest of them then!
Recipe 4 Disaster
2D Potion Recipe Management
Status | Prototype |
Authors | kayillustrations, Tubs, carrigan__, Bdog13, Crabapple _bread |
Genre | Simulation |
More posts
- Week 4: DevelopmentMay 07, 2022
- Week 3: DevelopmentMay 07, 2022
- Week 4: FabricationApr 29, 2022
- Week 3: DesignApr 23, 2022
- Week 3: FabricationApr 22, 2022
- Week 2: DevelopmentApr 22, 2022
- Week 2: FabricationApr 15, 2022
- Week 2: DesignApr 15, 2022
- Week 1: DevelopmentApr 14, 2022
- Week 1: FabricationApr 14, 2022
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